top of page

Create Your First Project

Start adding your projects to your portfolio. Click on "Manage Projects" to get started

Dragon sculpt

Oktober 2024

This is a personal 3D project where i designed, sculpted, retopologized, rigged and textured a dragon.

The sculpting was done in Blender, with a focus on anatomy, proportions, and expression. I then retopologized it to optimize the model for future animation and real-time rendering. The dragon was fully rigged in Blender. Texturing was done in Substance Painter, where I explored different materials and color variations to bring the creature to life.

This project was a great opportunity to strenghten my workflow between Blender and Substance Painter, and to further develop my skills in character design and technincal 3D production.

grigolo.jp@gmail.com
+46 70 595 55 34
Gothenburg
  • Instagram
  • LinkedIn
RESUMÉ
bottom of page